Author Topic: The Unplanned Adventure  (Read 1691 times)

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Re: The Unplanned Adventure
« Reply #90 on: July 30, 2010, 04:04:34 AM »
One problem though. Their leap attack isn't very damaging at all. They have to hit you in an awkward way and sometimes they will hit you in their leap and not do any damage. I understand its hard, but this is kinda weird.

That's something I've already figured out how to fix. I never got around to changing it though, so thanks for reminding me. Gonna do it now.

Bored much?

c^5

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Re: The Unplanned Adventure
« Reply #91 on: July 30, 2010, 10:09:50 AM »
I can recreate the fishman crash, and I have noticed the bit where models are darker (though it hasn't happened to me again.)  Working on narrowing in on a fix ...

[>] Brian

It's darker because shaders are enabled, he doesn't want shaders to be enabled at all for this project. Right now the only way to accomplish this as far as I know is enabling "disable shaders" in the debug menu by default.
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danielR

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Re: The Unplanned Adventure
« Reply #92 on: August 01, 2010, 08:03:19 AM »
some more ideas
a store is  a must!!!!!!
 make the map huge
make a stable where you can rent horses that let you move faster
add a bunch of random things like chickens, birds, monsters etc.
put something in the well
i may not always be, right but i am never wrong.

Oddity(007)

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Re: The Unplanned Adventure
« Reply #93 on: August 01, 2010, 08:18:23 AM »
put something in the well


...

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danielR

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Re: The Unplanned Adventure
« Reply #94 on: August 01, 2010, 08:25:27 AM »
shit i missed every thing any there then never mind.
another thing you should be able to follow the wells tunnel (which i recently discovered :) ) to a different map.
also you lose your weapons when you go into the well
i may not always be, right but i am never wrong.

jesseoffy

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Re: The Unplanned Adventure
« Reply #95 on: August 01, 2010, 09:29:40 AM »
Ok, the tunnel freaked me out. :)
Some suggestions:
-the water right as you enter the tunnel is pretty much the same color as the ground.
-the guy looking for his "tankard" is just standing still... doesn't seem like he's looking hard (possible to making him walk back and forth or something
-when collecting rats for that weird guy, there should be something on screen that shows how many rats you have.

-Jesse O.

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Re: The Unplanned Adventure
« Reply #96 on: August 01, 2010, 09:36:46 AM »
-the guy looking for his "tankard" is just standing still... doesn't seem like he's looking hard (possible to making him walk back and forth or something

Or maybe he could say that he is taking a break. That's easier to add, isn't it? :D

Bored much?

Oddity(007)

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Re: The Unplanned Adventure
« Reply #97 on: August 01, 2010, 11:15:06 AM »
Or gave up hope of ever finding it again....
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Patrick Smith

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Re: The Unplanned Adventure
« Reply #98 on: August 01, 2010, 11:17:53 AM »
Looking great, Dom! Can't wait to see more! :)
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c^5

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Re: The Unplanned Adventure
« Reply #99 on: August 01, 2010, 11:29:17 AM »
put something in the well

Another brick to be specific.
Quote from: Brian Barnes
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danielR

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Re: The Unplanned Adventure
« Reply #100 on: August 01, 2010, 11:47:08 AM »
i was thinking two more bricks
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c^5

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Re: The Unplanned Adventure
« Reply #101 on: August 01, 2010, 12:03:20 PM »
I was referring to the Pink Floyd song but okay.
Quote from: Brian Barnes
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Imon

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Re: The Unplanned Adventure
« Reply #102 on: August 01, 2010, 12:15:13 PM »
All in all you're just another brick in the well... lol

/edit: Gotta clean this thread up a little bit. (:
Field of activity: graphic design, 3d modeling, concept art, music;

DomReardon

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Re: The Unplanned Adventure
« Reply #103 on: August 01, 2010, 03:42:00 PM »
some more ideas
a store is  a must!!!!!!
 make the map huge
make a stable where you can rent horses that let you move faster
add a bunch of random things like chickens, birds, monsters etc.
put something in the well



I've been thinking about how to move from one location to another and I'm thinking coaches would be nice, so a coach house and stable will be on the cards at some point.
And a store, of course, must be added.

also you lose your weapons (icon) when you go into the well

Yep, spotted that one, thanks, I'll fix it.

Ok, the tunnel freaked me out. :)
Some suggestions:
-the water right as you enter the tunnel is pretty much the same color as the ground.
-the guy looking for his "tankard" is just standing still... doesn't seem like he's looking hard (possible to making him walk back and forth or something
-when collecting rats for that weird guy, there should be something on screen that shows how many rats you have.


Yes, the water texture is the same as the tunnel texture, it needs a new one.
The character texts and animations are all extremely basic at the moment. Once I can link choosers together I can flesh out the dialogue which will help a lot.
An inventory screen for keeping track of rats killed and gold earned will be included in the next version.

Thanks for all the comments and ideas. I'm working on some new models at the moment and I have a plan for 2 new locations.

jesseoffy

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Re: The Unplanned Adventure
« Reply #104 on: August 01, 2010, 05:33:13 PM »
I'm looking forward to the next version!
-Jesse O.

"Good artists copy; Great ones steal." -Picasso