hello,
i've been attempting to host an internet network game.
i've followed nightblaze's tutorial and was able to create a networked game,
howver it was only local.
when i host, it continues to be listed as local.
has anyone else run into the problem?
even after creating a static IP and port forwarding, the host remaining local?
doing a performance of a game tomorrow in a gallery in NY with artists in LA and Berlin
was hoping they'd be able to multiplayer with me
(wish me luck!)

thanks much!
billy