Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Imon

Pages: [1] 2 3 4
1
dim3 Versions / Re: Web-Shooter Alpha 5
« on: August 31, 2016, 12:28:21 PM »
You know I'm all for surrealism  8)  If you want to bring more colour and variation in, use less realistic textures that naturally want to be certain colours (wood wants to be brown for example) and go for more alien textures. With abstract enemies like the ones you've got, you could push the colour palette pretty far

To avoid it getting 'wacky' maybe you could use something like Adobe Color (it's an iPhone app) and point your camera at basically anything, then it'll pick out really nice and complimentary colours from the picture. You could then bake several of those palettes into the code so that colours chosen always compliment each other.  Cohesive palettes make ALL the difference

good idea imo :0

2
Idle Chatter / Re: new Zombie game :-)
« on: May 11, 2016, 08:34:54 PM »
love the menu screen

3
Idle Chatter / Re: Hello!
« on: April 26, 2016, 09:58:34 AM »
What's up, James!

4
dim3 Versions / Re: Web-Shooter Alpha 2
« on: April 06, 2016, 12:55:05 PM »
Nice!

5
dim3 Versions / Re: Web-Shooter Alpha 2
« on: March 14, 2016, 01:13:31 PM »
Nice progress! Creepy monsters! :3

6
dim3 Versions / Re: Web-Shooter Alpha 2
« on: March 12, 2016, 12:39:08 AM »
Doesn't load for me, the screen stays white ):

7
Idle Chatter / Re: Merry Christmas!
« on: December 31, 2015, 11:38:03 AM »
and a happy new year!

8
dim3 Versions / Re: Web-Shooter Alpha 1
« on: December 28, 2015, 06:52:57 AM »
simply awesome

9
Idle Chatter / Merry Christmas!
« on: December 23, 2015, 04:23:17 PM »
Merry X-Mas every1

https://youtu.be/4Rg3sAb8Id8

Hot kisses from Santa Claus

10
dim3 Versions / Re: dim3 v24 Release
« on: December 02, 2015, 06:23:53 PM »
Random thought... it would be cool if you could just set functions to each event/subevent. I wonder if it would be faster, too...

event.interface.camera_done = function(param1, param2){//do stuff;}

That's kind of the more modern approach using Javascript, I think. And much more easily understood by folks 'n' blokes.

do stuff;}

11
dim3 Versions / Re: Web-Shooter Alpha 1
« on: October 23, 2015, 07:03:39 AM »
Nice! Is there a way to make the shadows less dark? Half as dark would be enough imo. Nice process!

12
dim3 Versions / Re: Web-Shooter Alpha 1
« on: May 28, 2015, 01:35:31 AM »
Page up/page down and home/end

Whh... bhh? HNN? Whoooooooo

Those aren't real keys. I've never seen those before

I think they're for Windows. I'm still on a Mac, though ):

13
dim3 Versions / Re: Web-Shooter Alpha 1
« on: May 27, 2015, 10:16:28 AM »
how do I move up/down? right now I can only move horizontally

14
dim3 Versions / Re: Web-Shooter Alpha 1
« on: May 15, 2015, 09:26:51 AM »
Well, I'm sure a few of us are still lurking. ;p
I do for sure 8)

15
Showcase / Re: 3D Models
« on: April 28, 2015, 12:30:16 PM »
Wow, that's pretty creepy!  Good job!

[>] Brian
Thanks!

Sweet! Kinda looks like the halfway point of a werewolf transformation.
Hehe That's exactly what I thought too. What are you working on at the moment? I saw the goblin creature of yours and I like it, will there be more?

Pages: [1] 2 3 4