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Messages - Joseph Girty

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Animator / Re: What are steps 4 char. creation
« on: January 08, 2015, 03:26:37 PM »
@ Imon and c^5

Truespace still runs fine on windows 7 and 8. It's a great modeler and i'm very comfortable with it. I'll keep using it til the wheels fall off. Maybe one day i'll use blender.

Animator / Re: What are steps 4 char. creation
« on: January 07, 2015, 03:16:53 PM »
@teh 1

Not sure what you are saying about truespace ??? but yes, that truespace. It is still available for download. There is still a small community forum for it. 

also, many tutorials for it on youtube. It's a great program. ;)

Animator / Re: What are steps 4 char. creation
« on: January 06, 2015, 02:32:02 PM »
Are you working with C4D?

No. I use truespace mostly also fragmotion.

Animator / Re: What are steps 4 char. creation
« on: January 05, 2015, 03:40:34 PM »
I know about normals. If the normals are wrong you will see holes through your model or it will appear inside out. Happens if you build your polygons counter clockwise OR how one program reads the other... i was just wondering what all the steps were so i could finish up my importing models tutorials... (not sure if anybody watched them yet. been posting them on youtube.)

So if you import a wall model or a chair it will automaticly have collision. you don't have to set up a hit box for each object.

Animator / Re: What are steps 4 char. creation
« on: January 04, 2015, 08:23:30 AM »
What about the hit boxes? What is calculate boxes and calculate normals. What is prepare model? Are these things important?

Animator / What are steps 4 char. creation
« on: January 03, 2015, 11:13:54 AM »
i was wondering what the steps are for creating a character? so far i got.

import mesh
build skeleton
assign vertices
create poses/animations

Editor / Question about auto build level?
« on: January 01, 2015, 11:56:39 AM »
If you name your textures floor, walls, ceiling, doors, Will it assign those textures to the right places or is it just completely random?

Editor / My Video tutorials on youtube.
« on: January 01, 2015, 10:08:15 AM »
Since there doesn't seem to be a tutorial section, I'm going to post some videos here. I will be starting with some very basic ones as i really don't know much about the engine yet. I hope more advanced users join in and start making some tutorials.

How to move in the editor

How to import a model

How to build a skeleton and assign verticies to bones

          This video shows you how to animate a character with poses.

3D Modeling Help / Fragmotion Videos on my site
« on: January 01, 2015, 08:01:48 AM »
Just incase anyone is interested i have some fragmotion video tutorials on my website for download.

They are located on Joe's page. You have to right click on them and click "save target as"

I also have some free models that you can make dim3 ready and use as you want.

Animator / Re: How 2 set bones?
« on: January 01, 2015, 07:53:37 AM »
Select some verts and the bone will appear at the center of them, and be assigned to them if i remember correctly.

That worked! Man, that makes things alot easier.

Animator / Re: How 2 set bones?
« on: December 30, 2014, 04:00:46 PM »
Do you mean edit the bones in a pose, or just the neutral bones (the regular skeleton with no animation?

I mean the regular skeleton with no animations. When i click "create bone" it appears at 0'0'0' Then i have to poke and hope by inputting values into the string box. Is there a quicker way to build the skeleton?

Animator / How 2 set bones?
« on: December 29, 2014, 03:10:20 PM »
When setting up a skeleton for a character is there an easier way to move the bones into position than entering numbers into the string box? Can you somehow drag them into position? Also, what does (set bone do?) Also, How do you attach the verts to bones?

Editor / Notes on editor
« on: December 28, 2014, 09:47:02 AM »
As i start playing with Dim3d, I'm taking down notes and adding them here. I encourage others to add facts (not questions.) to this post.

 When viewing models.............................................

Scroll wheel zooms in and out.

Alt+lmb will rotate the view.

Spacebar+drag in window moves up, down, left, right
             When positioning bones.
Red line is x axis: Positive number is screen left. Negative number is screen right.

Green line is y axis: Negative number is up. Positive number is down

Blue line is z axis: Positive number goes back. Negative goes forward.


It appears that the only 2d picture format that can be used is .png

Set bone: Attaches the selected verts to a bone.

Mesh/scale: will scale just the mesh.
Model/scale: will scale the mesh and bones and hit boxes.

Idle Chatter / new guy here
« on: December 27, 2014, 07:14:04 AM »
Hi, i'm joe. Just wanted to get a post on here. Just started messing with dim3(on windows) Will have many questions later. ;D

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